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normali

Normali is the plural form of the Italian adjective normale, and in technical use it refers to normals, especially in geometric and mathematical contexts. The singular form normale denotes a single normal, while normali refers to multiple normals. In everyday Italian, normale means normal or standard, and normali appears most often in scientific or engineering writing when describing several normal lines or vectors.

In geometry, a normal (normale) to a curve at a point is the line perpendicular to the

In computer graphics and related fields, normali (often called vertex normals or face normals in English) are

Etymology-wise, normali derive from Latin norma, meaning a standard or rule, and the term has been adopted

tangent
at
that
point.
In
three-dimensional
space,
a
surface
normal
is
a
vector
perpendicular
to
the
tangent
plane
at
a
point
on
the
surface.
Normali
are
essential
for
describing
orientation
and
for
computations
involving
curvature,
projections,
and
intersections.
used
to
determine
shading
and
lighting
on
3D
models.
These
normals
influence
how
light
interacts
with
a
surface,
affecting
appearance
such
as
brightness
and
smoothness.
Normali
can
be
computed
per
face
and
then
averaged
to
produce
per-vertex
normals
for
smoother
shading.
into
many
languages
with
similar
geometric
usage.
Outside
technical
contexts,
normale/normal
is
used
to
mean
ordinary
or
typical,
but
the
plural
normali
is
primarily
a
technical
term
in
Italian.