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methodnames

Method names are identifiers used to invoke behavior on objects or classes in object-oriented programming. They form part of an API’s surface and should communicate the action or result of the method. A well-chosen name aids readability, maintainability, and discoverability.

Naming generally follows verbs or verb phrases for operations (calculate, update, fetch) and sometimes nouns for

Language conventions vary: Java and JavaScript typically use lowerCamelCase for methods (startEngine, calculateTotal); C# uses PascalCase

Best practices include consistency within a project, conciseness with clarity, avoiding abbreviations, and using action-oriented names

In library design, method names help establish the contract and influence usability through documentation, IDE support,

accessors
that
return
data
(name,
size).
Prefer
names
that
describe
the
effect,
not
the
implementation.
For
boolean
results,
prefixes
like
is,
has,
or
can
are
common
(isVisible,
hasChildren).
For
getters
and
setters,
languages
vary
in
whether
explicit
getX
or
setX
methods
are
required
when
property
syntax
exists.
for
methods
(StartEngine);
Python
and
Ruby
prefer
snake_case
(calculate_total,
get_name);
Swift
and
Kotlin
use
lowerCamelCase
(calculateTotal,
isVisible).
that
reflect
behavior.
Consider
API
consistency
across
modules
and
document
any
side
effects.
Avoid
overly
long
names,
but
aim
for
explicitness;
in
some
languages,
preferring
properties
over
get/set
prefixes
can
improve
readability.
and
discoverability.
Thoughtful
naming
reduces
friction
when
chaining
calls
or
composing
APIs
and
contributes
to
a
stable,
intuitive
developer
experience.