geometris
Geometris is a term used in some contexts to denote a broad, interdisciplinary field of geometry that blends traditional geometric theory with computational methods and practical modeling. In formal mathematics, the ideas associated with geometris are typically categorized under established branches such as Euclidean and non-Euclidean geometry, differential geometry, algebraic geometry, and computational geometry. The term often appears in educational materials, design contexts, or speculative fiction as an umbrella for studying shapes, spaces, and their relationships.
Geometris covers the study of shapes and spaces through metrics, curvature, symmetry, and tessellations, and it
Applications span architecture, computer graphics, robotics, geographic information systems, computer-aided design, 3D printing, and game design.
Etymology is uncertain; geometris derives from geometry with the suffix -is, commonly used to form disciplines