facetindering
Facetindering is a technique used in computer graphics and 3D modeling to create the illusion of depth and complexity in a 3D object by manipulating its surface geometry. The term is a portmanteau of "facet" and "dithering," reflecting its method of altering the appearance of polygonal surfaces to simulate smoother, more detailed shapes.
The process involves adjusting the vertices and edges of a 3D model's polygonal mesh to create a
Facetindering is particularly useful in applications where high polygon counts are impractical, such as real-time rendering
The technique can also be used to enhance the visual quality of 3D prints and other physical
Overall, facetindering is a valuable tool in the field of 3D modeling and computer graphics, enabling the