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browsergame

A browser game, or browsergame, is a video game that runs directly in a web browser without requiring installation of software other than the browser itself. It is designed to be accessible on multiple devices and platforms, provided a compatible browser is available.

Modern browser games are typically built with HTML5, JavaScript, and related web technologies, using Canvas or

Browser games cover a range of genres, including strategy, role-playing, card games, puzzles, and casual arcade

The browser game market grew in the 2000s with titles like Travian and Ikariam and platforms that

The browser game model is used as a gateway to larger online experiences and has influenced casual

WebGL
for
graphics
and
WebSockets
or
asynchronous
requests
for
server
communication.
They
usually
depend
on
a
server
component
to
manage
multiplayer
interactions,
persistent
world
state,
and
updates,
while
the
client
renders
graphics
and
handles
input.
Earlier
generations
relied
on
plugins
such
as
Flash
or
Java
applets,
but
these
have
largely
been
phased
out
in
favor
of
standards-based
approaches.
titles.
Many
are
multiplayer
online
games
with
persistent
universes
or
competitive
ladders,
and
are
frequently
monetized
as
free-to-play
with
microtransactions,
advertisements,
or
optional
subscriptions.
The
browser-based
model
emphasizes
ease
of
access
and
quick
starts,
often
with
social
features
such
as
guilds,
leaderboards,
and
in-browser
chat.
aggregated
games
from
independent
developers.
The
rise
of
social
networks
and
mobile-friendly
HTML5
reduced
barriers
to
distribution,
while
new
engines
and
tooling
improved
cross-platform
performance
on
desktops,
tablets,
and
smartphones.
While
some
browser
games
retain
a
classic
isometric
or
tile-based
feel,
others
push
more
advanced
client-side
rendering.
gaming
by
lowering
barriers
to
entry.
Limitations
include
dependence
on
browser
compatibility
and
internet
connection,
performance
variability,
and
evolving
browser
security
standards.