Win16
Win16 refers to the 16‑bit Windows API and runtime environment used by the early Windows operating environments, beginning with Windows 1.0 in 1985 and continuing through Windows 3.x and Windows for Workgroups in the early 1990s. These versions ran as a graphical shell on top of MS-DOS and provided a 16‑bit programming model, with most system services implemented in 16‑bit code. Applications compiled for Win16 ran inside a Windows process and used the Windows user interface, graphics (GDI), and common controls of the era, communicating with the OS and other apps primarily through message passing.
Architecture and behavior: Win16 exploited a segmented memory model and depended on the host DOS environment
Compatibility and legacy: Win16 binaries used 16‑bit executable and DLL formats and could not natively run
Impact: Win16 established the first widely adopted graphical Windows environment and laid the groundwork for the