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Slurms

Slurms are creatures described in speculative fiction and role-playing games as deep-sea, gelatinous animals noted for their luminescent signaling and mucus-based locomotion. The term Slurm is used to refer to the slime produced by these organisms, which also serves as a defensive cloak in many depictions. Slurms are not real-world species but recurring elements in fictional ecologies.

Physical description: Slurms typically have a translucent, bell-shaped body reaching up to about 0.5 meters in

Habitat and diet: In most settings, Slurms inhabit hydrothermal vent fields, abyssal plains, or artificial deep-sea

Behavior and reproduction: Slurms are generally solitary but may form loose aggregations during breeding. Reproduction is

Origin and usage: The name derives from their slurping-like movement and slime. Slurms serve as a dramatic

diameter,
from
which
several
tapering
tentacles
extend.
The
outer
surface
secretes
a
viscid
mucus
that
can
thicken
into
a
spreading
cloud,
helping
to
deter
predators
or
entangle
small
prey.
Bioluminescent
organs
along
the
margin
produce
patterned
flashes
for
communication
and
mating.
environments
created
for
games,
often
at
depths
of
1,000
to
4,000
meters.
They
feed
on
plankton,
small
crustaceans,
and
detritus,
using
their
tentacles
to
sweep
food
toward
a
central
mouth.
They
rely
on
ambient
currents
for
movement
and
occasionally
exhibit
sluggish,
undulating
glides.
typically
depicted
as
broadcast
spawning
or
surface
diffusion
of
gametes,
with
chemical
and
light
signals
guiding
mate
choice.
Predation
pressure
from
larger
cephalopods
or
fish
is
a
common
driver
of
their
thick
mucus
and
rapid
color
changes.
device
to
explore
adaptation
to
extreme
habitats
in
fiction.