Secondlife
Second Life is a 3D online virtual world launched in 2003 by Linden Lab. It enables users, known as residents, to create avatars, explore vast user-generated environments, socialize with others, and participate in activities ranging from education and commerce to art and entertainment.
The platform operates as a social economy built on user-created content. The in-world currency, the Linden Dollar
Content creation and scripting are central features. Users build and script objects using in-world tools and
Second Life has been influential in virtual culture and digital economies. It has millions of registered accounts
Access and technology: The official viewer runs on Windows and macOS with support for Linux via community