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Rotoscopy

Rotoscopy is an animation technique in which live-action footage is projected onto a drawing surface and traced frame by frame to produce animated sequences. The method, known as rotoscoping, was invented by Max Fleischer in 1915 with the Rotoscope device and became a common tool for achieving realistic motion in early American animation.

Traditionally, footage was projected onto a light table and artists drew over the projection on animation cels

Rotoscoping influenced the work of studios during the Golden Age of animation and later found broader use

With the advent of digital technology, rotoscoping evolved into digital rotoscoping, where artists use software to

or
paper,
often
inked
and
painted
afterward.
This
approach
allowed
animators
to
capture
natural
movement—gait,
gestures,
and
facial
expressions—with
a
level
of
realism
difficult
to
achieve
through
drawing
alone.
It
is
labor-intensive
and
can
produce
a
distinctive
look
that
some
styles
seek
to
avoid.
in
feature
films
and
television.
It
provided
a
practical
reference
for
animators
aiming
to
render
lifelike
human
and
animal
movement
and,
in
later
decades,
evolved
into
a
tool
for
visual
effects,
enabling
the
extraction
or
isolation
of
elements
from
live-action
footage
for
compositing.
frame-by-frame
mask
scenes.
It
remains
widely
used
in
film
and
television
for
VFX,
cleanup,
and
stylistic
effects,
often
in
combination
with
3D
animation
or
motion
capture.
The
term
can
refer
to
the
historical
projection-and-draw
technique
as
well
as
the
modern
post-production
masking
workflow.