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Retrying

Retrying is a technique used to handle transient failures by repeating an operation after it fails. It is widely used in computer systems and communications to improve reliability in the presence of short-lived errors.

In software and networks, a retry loop repeatedly performs an operation such as a network request, database

Common strategies include fixed-delay retries, progressive backoff with exponential growth of the delay, and sometimes jitter

Safety considerations include ensuring operations are idempotent or that retries do not cause duplicate effects. Timeouts,

Implementation and patterns vary; libraries commonly expose retry policies with configurable backoff, max retries, and jitter.

Testing and monitoring are important, including logging retry counts, success rates after retries, and alerting on

access,
or
message
publish.
If
the
operation
fails
due
to
a
recoverable
condition,
the
system
waits
for
a
delay
and
tries
again.
to
reduce
the
chance
that
multiple
clients
retry
in
sync.
Retries
are
usually
bounded
by
a
maximum
number
of
attempts
or
a
total
timeout.
circuit
breakers,
and
appropriate
error
classification
help
prevent
cascading
failures
and
wasted
resources.
More
retries
increase
reliability
but
add
latency
and
load,
while
excessive
retries
can
worsen
congestion.
unusual
retry
patterns.
Synthetic
tests
can
help
validate
backoff
behavior
and
failure
modes.