Playability
Playability is the quality of a game or play experience that makes it easy to learn, pleasant to play, and satisfying to continue. In digital games, playability covers how intuitive the controls are, how responsive the system is, how clearly rules are communicated, and how well feedback and incentives guide player actions. In non-digital games, it emphasizes rule clarity, component quality, pacing, and the quality of player interaction.
Core factors include learnability (how quickly new players can understand goals and mechanics), accessibility (considerations for
Evaluation methods include playtesting, user studies, cognitive walkthroughs, and heuristic assessments. Common indicators are time to
Playability is distinct from, but related to, fun and artistic merit. A game can be highly playable